RPG overview
Every Character is an RPG character: it always has a Class, a Level and stats. A Character
without one is sent to creation on login (CharacterRPGCreationScreen, point-buy stats +
class).
/createcharacter <name> <class> <str> <dex> <intel> <wis> <con> <cha> — create.
Character selection — choose or create on login (CharacterSelectionScreen).
/character — show the sheet: class, level, XP, base stats, HP/mana/rage,
equipped armor bonuses.
Character screen (key Y, or Pause → Character) — equip armor per slot with
a 3-D preview.
The pieces
Page
Covers
Stats
STR/DEX/INT/WIS/CON/CHA, derived stats
Classes
class bonuses, resources, per-level abilities
Progression
XP thresholds, level-up, skill → zone tier
Combat
attacks, spells, cooldowns, status effects, aggro
Equipment
armor slots, weapons, tools
Skill level → zone tier
Skill level
NPC / zone level
1
1–5
2
6–10
3
11–15
4
16–20
5
21–25+