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RPG overview

Every Character is an RPG character: it always has a Class, a Level and stats. A Character without one is sent to creation on login (CharacterRPGCreationScreen, point-buy stats + class).

  • /createcharacter <name> <class> <str> <dex> <intel> <wis> <con> <cha> — create.
  • Character selection — choose or create on login (CharacterSelectionScreen).
  • /character — show the sheet: class, level, XP, base stats, HP/mana/rage, equipped armor bonuses.
  • Character screen (key Y, or Pause → Character) — equip armor per slot with a 3-D preview.

The pieces

Page Covers
Stats STR/DEX/INT/WIS/CON/CHA, derived stats
Classes class bonuses, resources, per-level abilities
Progression XP thresholds, level-up, skill → zone tier
Combat attacks, spells, cooldowns, status effects, aggro
Equipment armor slots, weapons, tools

Skill level → zone tier

Skill level NPC / zone level
1 1–5
2 6–10
3 11–15
4 16–20
5 21–25+