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Status

Server health snapshot: TPS, connected players, loaded chunks, in-game time control, network counters, JVM heap and CPU. Includes a server restart button (pitchfork restart).

Route Purpose
GET /api/admin/status snapshot (TPS, players, chunks, heap, CPU)
PUT /api/admin/gametime set the in-game time of day
POST /api/admin/restart trigger a pitchfork restart
POST /api/admin/reload reload config files (same as /reload)

In-game equivalents: /time [0-23], /save. Metrics are also exposed by MetricsController (heap, non-heap, tick counters, liquid/vegetation estimates).