Status¶
Server health snapshot: TPS, connected players, loaded chunks, in-game time control, network counters, JVM heap and CPU. Includes a server restart button (pitchfork restart).
| Route | Purpose |
|---|---|
GET /api/admin/status |
snapshot (TPS, players, chunks, heap, CPU) |
PUT /api/admin/gametime |
set the in-game time of day |
POST /api/admin/restart |
trigger a pitchfork restart |
POST /api/admin/reload |
reload config files (same as /reload) |
In-game equivalents: /time [0-23], /save. Metrics are also exposed by
MetricsController (heap, non-heap, tick counters, liquid/vegetation estimates).